I will be posting a few different stories over the next couple weeks pertaining to the rise and fall of a fledgling Hi-Sec alliance. It follows the corporation SSC (Securities and Strategy Commission) and my time spent with them.
Flying with SSC (Securities and Strategy Commission) at the time and having just wrapped up a month of wormhole space (W-Space) colonizing we decided it was time for war. After defending a mining corporation from some griefers we decided to declare war (wardec) on a group called the Black Water-Mercenaries or something like that. Their CEO would sit on our home station in his Navy Raven and after a few attempts with jetcan baiting he would just dock up, so up went the wardec and as we prepped for battle.
First and Last
The first day of the war we mustered up at our home station in Caldari space, a few jumps out of Jita. Knowing our foe was stationed in Paara, we had 2 Drakes, a Navy Megathron and myself, as well as our CEO, in Ravens. The command “Move Out!” was given and we headed out to Para, no intel on enemy numbers or anything like that. Zoltan jumps in piloting his navy mega and reports 8 enemy contacts in system. Now Zoltan had far more experience with this kind of stuff than the rest of us and believed we could take them. While still we had no idea about present ship classes, just numbers, he decided to sit on their base’s undock point while the four of us remained on standby at the gate ready to pounce.
Zoltan reported enemy strength at 3 Drakes, 2 Ravens, and a Scorpion. Guess all the pilots in system didn’t feel like fighin it out. Then over comms I hear “Jump in! Warp to me, get the hell in here now!” We arrived at Paara and the enemy Scorpion was designated as the primary target. The scorp had Zoltan jammed as well as neutralized to hell and back. Next came the report that he was out of armor and going down just as we all came out of warp. I proceeded to lock Zoltan’s ship first and then Oblivion Maximus, the Scorpion pilot. As soon as the lock was established on Zoltan I hit him with my remote armor repair systems then carefully proceeded to unload all torpedo tubes onto the Scorpion. Needless to say the Scorpion crumbled like a tin can and popped.
At that point Omega could be heard over the comms saying that they have broken, warp scramble (scram) what you can. He was right. As soon as their CEO, who was Fleet Commander (FC) for this skirmish, went down they spread the focus of their fire out between three or four of us. Sadly all of us, or luckily for them, we all had scrammed the same Raven, piloted by Seal Sniper, so the rest just warped off. To say the least he lasted a bit longer than Oblivion but not by much.
In all 2 enemy Battleships (BS) were destroyed with no casualties taken however we just nearly lost Zoltan’s mega who was admittedly surprised to find that I had fitted myself with the remote rep when I did. We may have gotten the other Raven or maybe a Drake but I can’t find it on my kill board so didn’t want to write about it with out the stats to back it up. Thus began and ended my first war a peace agreement was struck just after the battle. Both corps would team up to take down a more powerful group yet to come.
Two Of a Kind
SUMMARY:
Total Kills: 2
Ship Destroyed: Scorpion
Pilot: Oblivion Maximus (CEO)
Killed by: omega21 (CEO)
Ship Destroyed: Raven
Pilot: SEAL Sniper
Killed by: Vimple
Total Losses: 0
No Casualties
2009.04.23 23:32
Victim: Oblivion Maximus
Corp: BLACK WATER MERCENARIES
Alliance: None
Faction: NONE
Destroyed: Scorpion
System: Paara
Security: 0.8
Damage Taken: 27792
Involved parties:
Name: omega21 (laid the final blow)
Security: 2.1
Corp: Security and Strategy Corporation
Alliance: None
Faction: NONE
Ship: Raven
Weapon: Caldari Navy Mjolnir Torpedo
Damage Done: 13607
Name: Stephen Wolfe
Security: 0.7
Corp: Security and Strategy Corporation
Alliance: None
Faction: NONE
Ship: Drake
Weapon: Caldari Navy Thunderbolt Heavy Missile
Damage Done: 4971
Name: James Forest
Security: 0.6
Corp: Security and Strategy Corporation
Alliance: None
Faction: NONE
Ship: Drake
Weapon: Scourge Heavy Missile
Damage Done: 4510
Name: Vimple
Security: 0.0
Corp: Security and Strategy Corporation
Alliance: None
Faction: NONE
Ship: Raven
Weapon: Initiated Warp Disruptor I
Damage Done: 3734
Name: Zoltan IV
Security: -2.0
Corp: Security and Strategy Corporation
Alliance: None
Faction: NONE
Ship: Megathron Navy Issue
Weapon: Ogre II
Damage Done: 970
Destroyed items:
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
ECM - Multispectral Jammer II
ECM - Multispectral Jammer II
Power Diagnostic System II
Signal Distortion Amplifier II
Cap Booster 400, Qty: 30 (Cargo)
Anti-EM Screen Reinforcer I, Qty: 2
Anti-Thermal Screen Reinforcer I
Hammerhead I, Qty: 2 (Drone Bay)
Dropped items:
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
ECM - Multispectral Jammer II
ECM - Multispectral Jammer II
Large Shield Extender II
Large Shield Extender II
Medium Electrochemical Capacitor Booster I
Medium Electrochemical Capacitor Booster I
Cap Booster 400
Cap Booster 400
Cap Booster 400
Cap Booster 400
Power Diagnostic System II
Power Diagnostic System II
2009.04.23 23:33
Victim: SEAL Sniper
Corp: BLACK WATER MERCENARIES
Alliance: None
Faction: NONE
Destroyed: Raven
System: Paara
Security: 0.8
Damage Taken: 34703
Involved parties:
Name: omega21
Security: 2.1
Corp: Security and Strategy Corporation
Alliance: None
Faction: NONE
Ship: Raven
Weapon: Siege Missile Launcher II
Damage Done: 16228
Name: Vimple (laid the final blow)
Security: 0.0
Corp: Security and Strategy Corporation
Alliance: None
Faction: NONE
Ship: Raven
Weapon: Inferno Torpedo
Damage Done: 13884
Name: Stephen Wolfe
Security: 0.7
Corp: Security and Strategy Corporation
Alliance: None
Faction: NONE
Ship: Drake
Weapon: Acolyte II
Damage Done: 4591
Destroyed items:
'Malkuth' Siege Missile Launcher I
'Malkuth' Siege Missile Launcher I
'Malkuth' Siege Missile Launcher I
'Malkuth' Siege Missile Launcher I
Inferno Torpedo, Qty: 12
Invulnerability Field I
Magnetic Scattering Amplifier II
Large Shield Extender II
Beta Reactor Control: Diagnostic System I
Beta Reactor Control: Diagnostic System I
Beta Reactor Control: Diagnostic System I
Muon Coil Bolt Array I
Mjolnir Torpedo, Qty: 1000 (Cargo)
Core Defence Field Extender I, Qty: 3
Hammerhead I, Qty: 4 (Drone Bay)
Dropped items:
'Malkuth' Siege Missile Launcher I
'Malkuth' Siege Missile Launcher I
Inferno Torpedo, Qty: 12
Invulnerability Field I
Heat Dissipation Amplifier II
Large Shield Extender II
Muon Coil Bolt Array I
Inferno Torpedo, Qty: 904 (Cargo)
Juggernaut Torpedo, Qty: 1000 (Cargo)
Bane Torpedo, Qty: 1000 (Cargo)
7 Comments
LOL That wasn't a fight, that was a slaughter. True ya almost lost your corpie playin the bait, but ya guys made it there in time to rep him. If the scorp had a real setup instead that noob multi-spec setup things could have gone a different way. I must be getting soft in my old age.......some advise for all would-be jammer eggheads that like the scorp. Train BS 5, signal dispersion 5, all other jamming skills to at least lvl 4. Multi-specs are shit unless you're jamming frigs-cruisers. They're unreliable. My standard pvp midslot jamming setup for the scorp is 1 sensor booster, 6 racial jammer (2 of them being caldari), and only one multi-spec. Use the multi as a reserve jammer. In case a racial jammer fails, or for that annoying tackle frig the enemy has employed. Not sure I would bother with rigs. More often than not you're gonna be primary so rigs are probably a waste of money.
Great information. It’s really useful. Thanks
The actions in the above story are from early 09 but yah the tips on the ECM provided by StovAkor are very useful. I myself seldom fly a Scorpion any more but I do fly Falcons often and with multis as i prefer them on the recons. Better bonuses to jammers and I have pretty good jamming skills in the 4-5 areas so they are sufficient. For a Scorp though I would definitely agree with the racial jammers.
-V-
Ya, recons are a bit different. Could get away with multi's alot easier and since they made the bonuses for jaming the same, the falcon in most cases is the better choice. I liked things alot better when the Rook was King and the falcon was no better than the scorp for jamming strength. Back in those days unless ya saw a Rook ya didn't worry so much. At least thats the way I saw it. :P
Of course maybe thats because I was usually the guy in the Rook. My alt has Recon 5 and maxed jamming skills so if a Scorp or Falcon ever showed up I'd jam him instantly and that was that. :)
Thank you very much for that splendid article
Well......you may love me today, but you'll hate me tomorrow. Such is the life of a pirate. Thanks for readin and thanks to Vimple for givin me something to comment on.