GOP-GE, Sunday.
Scouts report an ISS freighter moving towards empire, with only an incursus to scout. We wait at a gate 2 jumps out. As the scout reports the freighter jumping into the next system, myself (stabber) and a corpmate (geddon) jump in. I warp to the gate he is coming from and the geddon waits at the gate he would be going to. 4 ravens wait at the otherside.
As I come out of warp the Frighter is still at the gate doing 52m/s. I lock and scramble him. Then I notice he has already logged! Lame! As the rest of our battleships apprear he vanished. Guess he must have logged before I agressed him. So we all add him to our contacts list and wait for him to log back on. Sure enough, 5 minutes later he logs back on. He sees us in local and logs again. His ship is on scanner at 2 million km but it never appears at the gate. We probe him and find his spot. The agression timer from the first log off now comes into play and he stays there long enough for us to kill him and probe his pod and pod him (hope you had implants).
Unfortunatly nothing dropped from the freighter so I guess he was empty. This brings our total freighter kill count to 2.
It took 1 geddon, 4 ravens and a stabber about 1 minute to take him down.
Shin Ra
BURN EDEN
5 Comments
teh shaz·
Good job. Too bad it was empty. Even if it wasnt i doubt you could haul much of whatever it was carrying away.
Ander·
Sweet kill :)
Keep up teh good isk-sink duties.
Narciss·
I heard something about frieghters not dropping anything even if they are full. But i really don't know anybody able to confirm or denie this?
Shin Ra·
That may well be true. Both freighters had nothing on the killmail and nothing dropped.
Its not like we would have been able to haul much of it anyway.
But yeah, I will try to find out if this is always the case that they don't drop anything.
Rocka·
they never drop anything